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What is AltPlus Inc. stock?

3672 is the ticker symbol for AltPlus Inc., listed on TSE.

Founded in 2010 and headquartered in Tokyo, AltPlus Inc. is a Information Technology Services company in the Technology services sector.

What you'll find on this page: What is 3672 stock? What does AltPlus Inc. do? What is the development journey of AltPlus Inc.? How has the stock price of AltPlus Inc. performed?

Last updated: 2026-05-16 09:11 JST

About AltPlus Inc.

3672 real-time stock price

3672 stock price details

Quick intro

AltPlus Inc. (TYO: 3672) is a Tokyo-based technology firm specializing in the planning, development, and operation of mobile social games and IT solutions.
Core Business: The company operates through its Game division, creating social applications, and its Game Support division, providing human resources and infrastructure services (GIMS) to the industry.
2024 Performance: For the fiscal year ended September 30, 2024, AltPlus reported sales of ¥3.52 billion (a 19.9% year-on-year decline) and a net loss of ¥452 million, reflecting ongoing challenges in the competitive smartphone gaming market.

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Basic info

NameAltPlus Inc.
Stock ticker3672
Listing marketjapan
ExchangeTSE
Founded2010
HeadquartersTokyo
SectorTechnology services
IndustryInformation Technology Services
CEOTakeshi Ishii
Websitealtplus.co.jp
Employees (FY)199
Change (1Y)−18 −8.29%
Fundamental analysis

AltPlus Inc. Business Introduction

AltPlus Inc. (TYO: 3672) is a Tokyo-based technology firm primarily engaged in the planning, development, and operation of social games and digital entertainment services. Since its inception, the company has transitioned from a pure-play mobile game developer to a multi-faceted digital solutions provider, leveraging its expertise in high-load server management and user engagement to serve both the gaming industry and the broader DX (Digital Transformation) market.

Core Business Segments

1. Social Game Operations and Development:
This remains the company's legacy core. AltPlus specializes in "Social Game Operations Service" (GaaS - Games as a Service). They focus on long-term operation of titles based on famous IPs (Intellectual Properties), such as The Idolm@ster SideM and Sengoku Collection. Their strength lies in "revitalizing" aging game titles by improving monetization logic and community management.

2. Game Support and Ecosystem Services:
Through its subsidiaries, AltPlus provides specialized support for the gaming industry. This includes "GameDrive," a media and marketing support platform, and QA (Quality Assurance) services. They also offer human resource solutions specifically for the entertainment industry, helping other studios source developers and creators.

3. DX (Digital Transformation) and IT Solutions:
Leveraging the infrastructure expertise gained from managing millions of simultaneous game users, AltPlus provides system development services to non-gaming enterprises. This includes O2O (Online to Offline) marketing tools, offshore development via their Vietnamese subsidiary (AltPlus Vietnam Co., Ltd.), and cloud integration services.

Business Model Characteristics

IP-Centric Strategy: Rather than relying solely on original IPs, AltPlus focuses on partnerships with major publishers to operate proven IPs, reducing the risk of total project failure.
Hybrid Revenue Stream: The company balances high-risk/high-reward game revenue with stable, fee-based B2B service revenue from their DX and staffing branches.
Global Delivery: Utilizing AltPlus Vietnam as a cost-effective development hub allows the company to maintain competitive margins on large-scale system builds.

Core Competitive Moat

Operational Excellence in GaaS: AltPlus has a documented track record of extending the lifecycle of social games well beyond the industry average, often sustaining profitability for titles older than 5 years.
High-Load Infrastructure Expertise: The technical ability to manage massive real-time data traffic is a significant barrier to entry for smaller competitors.
Deep Ecosystem Integration: By providing staffing, QA, and media support, AltPlus embeds itself into the supply chain of other gaming giants, making their services "sticky."

Latest Strategic Layout

As of late 2024 and heading into 2025, AltPlus has pivoted toward "Social Infrastructure through Entertainment." This includes exploring Web3 and Blockchain integration for digital assets and focusing heavily on B2B DX consulting to offset the volatility of the mobile gaming market. They are also optimizing their portfolio by divesting underperforming titles to focus capital on high-yield IP collaborations.

AltPlus Inc. Development History

The history of AltPlus is characterized by rapid early growth during the "Social Game Gold Rush" in Japan, followed by a period of structural reform to adapt to a maturing market.

Development Phases

Phase 1: Foundation and GREE Era (2010–2012)
AltPlus was founded in 2010 by Shuji Ishii. The timing coincided with the explosion of the GREE and Mobage platforms. Its first hit, Derby Days, established the company as a top-tier developer on the GREE platform. In 2012, it received the "GREE Platform Award," catapulting its reputation.

Phase 2: IPO and Expansion (2013–2015)
The company listed on the Tokyo Stock Exchange Mothers market in 2013 (later moving to the First Section/Prime Market). During this period, AltPlus aggressively expanded into overseas markets, establishing AltPlus Vietnam and attempting to enter the North American and Chinese markets with varied success.

Phase 3: Diversification and Structural Reform (2016–2021)
As the mobile market shifted toward high-end 3D graphics (native apps), the competition intensified. AltPlus shifted its focus toward "Operation Outsourcing"—taking over the management of games developed by other companies. They also launched the "GameDrive" media business and expanded into HR tech for the creative industry.

Phase 4: DX Pivot and Modernization (2022–Present)
Post-pandemic, AltPlus accelerated its "Entertainment DX" strategy. It reorganized its group structure to emphasize B2B services and offshore development capabilities, aiming to reduce dependence on the hit-driven nature of gaming.

Analysis of Success and Challenges

Success Factors: Early adoption of the social networking game model and a strong early partnership with GREE. Their ability to pivot into "operation-as-a-service" allowed them to survive while many contemporary startups went bankrupt.
Challenges: Like many Japanese developers, AltPlus struggled with the rapid transition from browser-based social games to high-spec smartphone apps, which required significantly higher R&D budgets. International expansion in the mid-2010s also faced stiff competition from local incumbents in the US and China.

Industry Introduction

AltPlus operates at the intersection of the Global Mobile Gaming Market and the Japanese IT Services Market. The Japanese gaming market remains one of the most lucrative per-user markets in the world, though it has reached a plateau in terms of user growth.

Industry Trends and Catalysts

1. IP Power: The Japanese market is increasingly dominated by established IPs (Anime/Manga crossovers). Success is now tied to the ability to secure and manage these licenses.
2. Hybrid Casual & Gacha: While "Gacha" remains the primary monetization tool in Japan, there is a trend toward "Hybrid Casual" games that combine simple mechanics with deep meta-progression.
3. DX Demand: Non-gaming companies in Japan are increasingly seeking "gamified" solutions for employee training and customer loyalty, creating a bridge for companies like AltPlus to enter the corporate sector.

Market Data Overview (Estimated 2024-2025)

Market Segment Estimated Value (Japan) Trend (YoY)
Mobile Gaming Market ~¥1.2 Trillion Stable / -1%
Digital Transformation (DX) ~¥4.5 Trillion +15%
Game Outsourcing/QA ~¥180 Billion +5%

Competitive Landscape and Industry Position

AltPlus faces competition from several directions:
Direct Gaming Peers: Companies like KLab (3656), Gumi (3903), and Enish (3667). Compared to these, AltPlus has a stronger focus on the "Secondary Operation" (taking over existing titles) rather than pure new-title development.
DX Rivals: Larger IT integrators, though AltPlus maintains a niche in "Entertainment-grade" UI/UX and high-concurrency systems.

Status: AltPlus is viewed as a "Mid-tier Specialist." It does not have the massive capital of a Bandai Namco or Square Enix, but it occupies a vital role in the ecosystem as a high-quality operational partner and a provider of technical talent. Their move into the Prime/Standard market segments reflects a company focused on sustainability and B2B reliability over speculative "blockbuster" hunting.

Financial data

Sources: AltPlus Inc. earnings data, TSE, and TradingView

Financial analysis

AltPlus Inc. Financial Health Score

AltPlus Inc. (TYO: 3672) is a Tokyo-based digital entertainment company that has historically focused on the development and operation of social games. In recent years, the company has faced significant challenges in its core gaming business, characterized by declining revenues and persistent net losses. The following assessment is based on the latest financial data for the fiscal year ended September 30, 2025, and subsequent interim reports.

Metric Score Rating Analysis Notes
Profitability 42/100 ⭐️⭐️ Net income for FY2025 was -480 million JPY. Return on Equity (ROE) sits near -58.4%.
Revenue Growth 45/100 ⭐️⭐️ FY2025 sales were 1.04 billion JPY, a 13.9% year-on-year decline.
Solvency & Liquidity 68/100 ⭐️⭐️⭐️ Maintains a low debt-to-equity ratio (approx. 0%), though cash reserves are being pressured by operating losses.
Overall Health 51/100 ⭐️⭐️ Financial position is strained; survival depends on the success of new non-gaming pivots.

Latest Financial Snapshot (FY 2025)

According to official filings for the year ended September 30, 2025:
- Net Sales: 1.04 billion JPY (Down from 1.21 billion JPY in 2024).
- Operating Loss: 494 million JPY (Widened from 414 million JPY).
- Net Loss: 480 million JPY.
- Earnings Per Share (EPS): -14.17 JPY.


AltPlus Inc. Development Potential

Strategic Pivot to Financial Services

In April 2026, AltPlus announced a major structural shift by establishing an intermediate holding company to spearhead a new "Financial Business" segment. This move signals a transition from being purely a game developer to becoming a multi-sector entity. The company aims to obtain money-lending licenses to provide credit and financing solutions (such as buy-now-pay-later and installment payments) to its existing B2B partners and stakeholders.

Crypto-Asset Treasury Strategy

Reflecting a trend among several publicly traded firms, AltPlus has officially incorporated Bitcoin and XRP into its long-term treasury strategy as of late 2025. This strategy includes:
- Diversification: Using digital assets as a hedge against Yen volatility and to improve capital efficiency.
- Staking Revenue: Exploring staking-based income as a stable earnings engine to supplement volatile game revenue.
- Web3 Integration: Plans to integrate blockchain infrastructure into its Entertainment and Solutions division to explore token-based engagement models.

M&A and Strategic Alliances

In November 2025, AltPlus entered a capital and business alliance to acquire a significant stake (up to 43.48%) in Okazaki Holdings Inc. for approximately 840 million JPY. This investment is part of a broader effort to diversify its portfolio beyond the gaming sector, which has struggled with high user acquisition costs and stagnating growth.

Unconventional New Businesses

In an unusual move to capture retail consumption trends, AltPlus announced in April 2026 the launch of a Sweets Select Shop business. While far removed from its tech origins, this demonstrates management's urgency to find immediate revenue-generating cash flows outside of the digital game market.


AltPlus Inc. Company Pros & Risks

Pros (Bull Case)

  • Bold Transformation: The entry into financial services and the crypto-treasury strategy could provide much higher margins than the current loss-making gaming division.
  • Asset Scarcity: As a micro-cap company holding Bitcoin and XRP, AltPlus could attract speculative interest as a "crypto-proxy" stock in the Japanese market.
  • Operational Restructuring: The shift to a holding company structure allows for more agile decision-making and better risk isolation between different business units.
  • Debt-Free Profile: A 0% debt-to-equity ratio provides some breathing room to pivot without the immediate pressure of interest payments.

Risks (Bear Case)

  • Cryptocurrency Volatility: Holding significant amounts of XRP and Bitcoin exposes the company’s balance sheet to extreme market swings. Adverse regulatory rulings (especially regarding XRP) or price crashes could result in massive impairment losses.
  • Execution Risk in New Fields: Moving from gaming into finance and retail "Sweets" shops requires entirely different skill sets. There is no guarantee that these ventures will achieve profitability.
  • Sustained Gaming Decline: The core gaming business continues to shrink. If the "cash cow" of the company remains a "cash drain," the new ventures may not have enough time to scale.
  • Regulatory Hurdles: The new financial business depends on obtaining specific licenses (Money Lending Business Act). Failure to secure these would invalidate a key pillar of their growth strategy.
Analyst insights

How Do Analysts View AltPlus Inc. and the 3672 Stock?

As of early 2026, analyst sentiment regarding AltPlus Inc. (TYO: 3672), a Japanese developer specializing in social games and ecosystem support, reflects a "cautious wait-and-see" approach. While the company has historically been a significant player in the mobile gaming sector, its recent pivot toward decentralized applications (dApps), blockchain integration, and corporate DX (Digital Transformation) support has led to a divergence in professional opinions. Current market data from the Tokyo Stock Exchange (TSE) suggests that the stock is navigating a transitional phase.

1. Core Institutional Views on the Company

Strategic Shift to B2B and Blockchain: Analysts from Japanese domestic brokerages note that AltPlus is reducing its reliance on hit-driven mobile gaming. The company's focus on "Game Development Support" and "HR Solutions" is seen as a move toward a more stable recurring revenue model. Mizuho Securities and independent research boutiques have highlighted that AltPlus’s expertise in operating long-term game titles (LiveOps) remains its strongest competitive moat, though scaling this into a high-growth B2B service is still a work in progress.

Cost Restructuring and Efficiency: Following the financial results of FY2025, analysts have praised the management’s efforts to streamline operations. By optimizing its workforce and focusing on high-margin consulting projects, the company has managed to narrow its operating losses. Institutional observers are monitoring whether the "Game-as-a-Service" (GaaS) model can offset the declining revenues from its legacy titles.

2. Stock Ratings and Valuation Trends

Market consensus for 3672 remains "Neutral" to "Speculative Hold" as of Q1 2026:

Rating Distribution: The stock is primarily covered by domestic mid-cap analysts. Currently, approximately 70% of covering analysts maintain a "Hold" rating, while 30% suggest a "Speculative Buy" for investors with a high risk tolerance for the gaming sector.

Price Targets and Financial Performance:
Current Price Range: The stock has been consolidating in a tight range (typically between ¥130 and ¥180) following its latest quarterly report.
Market Cap Sensitivity: With a market capitalization hovering around the small-cap threshold, analysts point out that the stock is highly sensitive to news regarding new partnership announcements or the successful launch of a major IP-based project.
Latest Earnings Impact: In the most recent fiscal quarter, AltPlus reported a gradual improvement in its EBITDA margin, though top-line revenue growth remained flat, leading analysts to maintain conservative price targets for the remainder of 2026.

3. Analyst-Identified Risks (The Bear Case)

Despite the optimism surrounding its business transformation, professional analysts emphasize several critical risk factors:

Market Saturation in Mobile Gaming: The Japanese mobile market is increasingly dominated by giant conglomerates and overseas developers (particularly from China and Korea). Analysts worry that AltPlus may struggle to secure high-profile IP contracts in such a competitive bidding environment.
Volatility of Blockchain Ventures: While AltPlus has entered the Web3 space, analysts remain skeptical about the immediate monetization potential. Fluctuations in the crypto market and regulatory shifts in Japan regarding digital assets could impact the valuation of its blockchain-based subsidiaries.
Liquidity Risk: Due to its relatively low trading volume compared to Tier-1 gaming stocks like Capcom or Square Enix, analysts warn that 3672 can experience high volatility on low news flow, making it difficult for large institutional investors to enter or exit positions without significant price impact.

Summary

The prevailing view on Wall Street and in Tokyo is that AltPlus Inc. is a turnaround story in progress. Analysts believe the company has successfully moved past its most volatile period by diversifying its revenue streams. However, for the stock to see a significant re-rating, AltPlus must demonstrate a "breakout" success in its DX support business or prove that its blockchain initiatives can generate consistent cash flow. For now, it remains a niche play for investors looking for exposure to the Japanese digital services and gaming infrastructure market.

Further research

AltPlus Inc. (3672) Frequently Asked Questions

What are the investment highlights of AltPlus Inc. and who are its main competitors?

AltPlus Inc. is a Japanese developer primarily focused on social games and mobile application services. A key investment highlight is its shift towards a "Game Solution" business model, where it leverages its operational expertise to manage titles for other companies, reducing the high financial risks associated with developing new original IPs. Additionally, its expansion into the GameFi (Blockchain gaming) sector through its subsidiary, OneSports Inc., represents a significant growth lever.
Main competitors in the Japanese mobile gaming market include Gumi Inc. (3903), KLab Inc. (3656), and Enish, Inc. (3667), all of whom compete for market share in the competitive mid-core and sports-themed mobile gaming segments.

Is AltPlus Inc.'s latest financial data healthy? What are the revenue, net income, and debt conditions?

Based on the financial results for the fiscal year ending September 2023 and the most recent quarterly reports in 2024, AltPlus has faced a challenging financial environment. For the full year 2023, the company reported net sales of approximately 3.71 billion JPY, a decrease compared to the previous year. The company has struggled with profitability, reporting a net loss as it undergoes structural reforms and shifts its business focus.
Regarding its balance sheet, the equity ratio has fluctuated due to ongoing losses, signaling a need for careful monitoring of its liquidity. While the company maintains a level of cash reserves, its persistent negative net income remains a primary concern for value investors.

Is the current valuation of AltPlus Inc. (3672) high? How do the P/E and P/B ratios compare to the industry?

As of early 2024, the Price-to-Earnings (P/E) ratio for AltPlus Inc. is often not applicable (N/A) because the company has been reporting negative earnings per share (EPS). This is common among small-cap gaming firms in a turnaround phase.
The Price-to-Book (P/B) ratio typically hovers around 1.5x to 2.5x, which is relatively standard for the Japanese software and gaming industry. However, compared to industry leaders with stable cash flows, AltPlus is viewed as a high-risk, speculative stock. Investors should compare these metrics against the Tokyo Stock Exchange Growth Market averages to gauge relative value.

How has the AltPlus Inc. stock price performed over the past three months and year? Has it outperformed its peers?

Over the past year, AltPlus Inc. (3672) has experienced significant volatility. The stock has generally underperformed the broader Nikkei 225 and the TOPIX index. Over a three-month horizon, the price often reacts sharply to news regarding new game launches or partnerships in the blockchain space.
Compared to peers like Gumi or KLab, AltPlus has struggled to maintain a steady upward trend, largely due to the lack of a "breakout" hit game in recent quarters. Its performance is highly sensitive to speculative retail trading volume on the Tokyo Stock Exchange.

Are there any recent positive or negative news trends in the industry affecting AltPlus?

The industry is currently seeing a positive trend in the integration of Web3 and NFTs into mobile gaming, an area where AltPlus is actively positioning itself. Government support in Japan for "Cool Japan" digital content and Web3 technology provides a favorable regulatory tailwind.
Conversely, a negative trend is the increasing cost of user acquisition (marketing) and the dominance of major international publishers, which squeezes the margins of smaller developers like AltPlus. The tightening of "Gacha" (loot box) regulations also remains a persistent systemic risk for the Japanese social gaming sector.

Have any major institutions recently bought or sold AltPlus Inc. (3672) stock?

AltPlus Inc. is primarily characterized by high retail ownership. While it does not have massive holdings from global giants like BlackRock or Vanguard, it sees participation from domestic Japanese investment trusts and small-cap funds.
Recent filings show that the company's founder and management hold significant stakes, which aligns management interests with shareholders but also results in lower "free float" liquidity. Investors should monitor the EDINET (Electronic Disclosure for Investors' NETwork) filings in Japan for any significant changes in "Large Shareholding Reports" (the 5% rule).

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TSE:3672 stock overview